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fuck i wanna make this model now the idea of like... tau trying to build what they think orks would think the scariest tau machine would be they add ammo belts loaded with glowsticks to the giant cluster of decommissioned plasma guns on the shoulders


basically, i treat armour as two numbers: a "Thickness", which is a value, and a "Coverage", which is a dice target. So X/Y+. Thickness is how thick or resilient the material is. Coverage is how much of the body it actually protects.


i know this sounds like a shitpost but i’m serious! say you have a unit and it’s onion is Stealth/Speed/Armour/Health, and it’s offensive stats are Sight/Tracking/Penetration/Damage only Damage->Health is traditional
