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Bun In The Oven | coupjeong socmed au

Eowhyn (jh) an Ω only wanted to get a papsmear for medical reasons. What happens when an obsessed ex gf wanted to tie the  knots with Seb (sc) no matter what it takes? With his child, she can finally chain her with him! If that was the case.

Bun In The Oven | coupjeong socmed au Eowhyn (jh) an Ω only wanted to get a papsmear for medical reasons. What happens when an obsessed ex gf wanted to tie the knots with Seb (sc) no matter what it takes? With his child, she can finally chain her with him! If that was the case.

- this is just a one shot! If anyone wants a lengthened version of this one then a few likes here and there are all I need, thanks!

avatar for 𖧷 Jeonghan's Manager || jeongcheol socmed au 🌸
𖧷 Jeonghan's Manager || jeongcheol socmed au 🌸
Thu Jun 06 06:09:24
God, whenever discourse about "magic in RPGs" and "magic systems in fantasy" and "tabletop powerscaling" come up my mind casts wistfully to my beloved The Lady, who forever reshaped the idea of what magic COULD BE, if only writers weren't cowards, for me

God, whenever discourse about "magic in RPGs" and "magic systems in fantasy" and "tabletop powerscaling" come up my mind casts wistfully to my beloved The Lady, who forever reshaped the idea of what magic COULD BE, if only writers weren't cowards, for me

I'm not going to retell the whole story of The Lady - read the Books of the North, the arc starting with The Black Company and going through Shadows Linger and The White Rose, if you want the story. It's too big for me to compress into tweets. Too sweeping.

avatar for Amaranth M 🏳️‍⚧️
Amaranth M 🏳️‍⚧️
Wed May 29 23:33:10
My favorite version of a monk in OSR games is like, replicating the efficiencies of items without items. 

Climb like you had a rope.
Hit like you had a dagger/a sword/a spear.
Deflect like you had a shield.
Endure hunger like you had food.

My favorite version of a monk in OSR games is like, replicating the efficiencies of items without items. Climb like you had a rope. Hit like you had a dagger/a sword/a spear. Deflect like you had a shield. Endure hunger like you had food.

Award-winning TTRPG designer/idiot His Majesty the Worm out now! https://t.co/uM0lozLnxG

avatar for Joshy McCroo - His Majesty the Worm Out Now!
Joshy McCroo - His Majesty the Worm Out Now!
Tue May 14 12:00:03
🧵1/ I am somewhat dismayed (though sadly unsurprised) by this extremely disingenuous and callous reporting about Palestinian death figures. Claims that the UN have revised down its death toll are absolutely untrue but have been repeated by right wing outlets but also the CFR 🤔

🧵1/ I am somewhat dismayed (though sadly unsurprised) by this extremely disingenuous and callous reporting about Palestinian death figures. Claims that the UN have revised down its death toll are absolutely untrue but have been repeated by right wing outlets but also the CFR 🤔

2/ These media are focusing on these two infographics by the @ochaopt . The one on the left, published 6th May, the one on the right published 8th May. As you can see, total fatalities INCREASE, as opposed to decrease. What the propaganda is seaking to do is barely sophistry

avatar for Marc Owen Jones
Marc Owen Jones
Mon May 13 16:19:45
Feliz lunes 🪶. Compartimos la experiencia de una extrabajadora sobre los abusos de la editorial @beetruvian a sus trabajadores y también el cómo estafa a les lectores vendiendo libros traducidos con Google Translate.

Feliz lunes 🪶. Compartimos la experiencia de una extrabajadora sobre los abusos de la editorial @beetruvian a sus trabajadores y también el cómo estafa a les lectores vendiendo libros traducidos con Google Translate.

Es posible que algunos sepáis que hace unos meses surgieron ciertos rumores sobre las traducciones de la editorial Beetruvian. Hoy me gustaría contar mi experiencia como antigua trabajadora de la editorial y confirmar algunos de esos rumores.

avatar for SEGAP🐦
SEGAP🐦
Mon May 13 07:13:47
game design type thread: while obviously what mechanics are best for your game will vary with what you want, i think i've kinda ended up coming up with a solid mechanic for doing body armour that keep reusing because it just works so damn well

lemme explain

game design type thread: while obviously what mechanics are best for your game will vary with what you want, i think i've kinda ended up coming up with a solid mechanic for doing body armour that keep reusing because it just works so damn well lemme explain

basically, i treat armour as two numbers: a "Thickness", which is a value, and a "Coverage", which is a dice target. So X/Y+. Thickness is how thick or resilient the material is. Coverage is how much of the body it actually protects.

avatar for Erika Chappell 🏳️‍⚧️ Professional Simpsonsologist
Erika Chappell 🏳️‍⚧️ Professional Simpsonsologist
Wed May 01 20:42:33
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