My favorite version of a monk in OSR games is like, replicating the efficiencies of items without items.
Climb like you had a rope.
Hit like you had a dagger/a sword/a spear.
Deflect like you had a shield.
Endure hunger like you had food.
Award-winning TTRPG designer/idiot
His Majesty the Worm out now! https://t.co/uM0lozLnxG